Technical Sound Designer
DISCLAIMER: This page is under construction!! The blog section is the only finished content of this page.
Hi! My name is Conrado Laje, and I’m a Technical Sound Designer for video games, originally from Cordoba, Argentina. Thanks for stopping by!
I am currently working at Robi Studios, as a technical audio designer with a big focus on general audio direction and systems design.
My main skills are Sound Design, Wwise, Unreal Engine, Reaper, Field Recording.
Below is a short audio reel showcasing my work in game audio in the last few years. (for the moment there’s a trailer of Blue Fire, the last game that I’ve worked on)
Also, you can find my journey into technical game audio in my blog section. There, I’m making posts about building reusable and dynamic systems using Unreal Engine and other audio related blogs. I hope you’ll find it interesting!